So my friend has been playing those empire building genre games. To me they all seem fairly generic, like increase population, gain money, invade, etc. This got me thinking of a much more dynamic kind of game though.
Imagine a few players starting out with a primitive map of some continent, where the continent is just some giant , obscure, white blob in a rectangular blue area (the ocean). Then each player plots a little star (their capital) somewhere on the vast continent. Then throughout the turns, they slowly take land nigh their capital, shading the whiteness around with whatever color represents their country (only so much land a turn of course) and these expansions can be made in any obscure directions seen fit. One can build more cities (dots, as opposed to the star) for increased income and population, or specialized places such as ports or bases.
I just think that the idea of such a randomly shaped continent as well as randomly shaped countries to be super appealing. I can see it working on graph paper, but programming it seems a whole other matter.
